This UI design and Logo were made for a VR Game called 'Void Runner'. The game was a joint project between Humber College's Game Programming and 3D Animation Programs. The first-person shooter game is based in Outer space. The object of the game is to locate the other players and shoot their ship down before they shoot yours.  

***Fun Fact: I had the privilege of being the Co-Art Director with friend/ classmate Autumn Unwin on this project.

To stick with the sci-fi theme, the design of the menu appears in the game as a see-through hologram with rotating 3D models in the blank boxes above designed by the Humber 3D animation team. The UI design was to appear modern, while still giving off a retro feel; this was carried out through the 3D models (like the 3d ship hanger I modelled in the background of the menu) music and sound effects.
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